Voyage Imprint · ONE PIECE × TAKASUGI
Voyage Imprint · Concept

Voyage Imprint

Pick up your paddle and start a new adventure with your crew.

Collect a favorite story and bring your crew’s connection onto court.

ONE PIECE × TAKASUGI

Discover a reason to play in every character.

The Straw Hat crew connects trust, care, practice and the strengths each friend brings.

Monkey D. Luffy
ST01

Monkey D. Luffy

Carry the bond of friendship into every game.

Character story
The Straw Hat Pirates’ free-spirited captain treasures his friends and pursues his dream of becoming the King of the Pirates.
In this series
The spirit of shared adventure inspires that first invitation to a partner and the first step onto court.
Official character profile
Tony Tony Chopper
ST02

Tony Tony Chopper

Take your first step at your own pace.

Character story
The Straw Hat Pirates’ doctor is a reindeer who ate the Human-Human Fruit. He dreams of becoming a doctor who can cure any disease.
In this series
His care for his friends inspires a welcoming start for beginners, with warm-ups and reminders to take a break.
Official character profile
Nami
ST03

Nami

Read the course. Find your way forward.

Character story
The Straw Hat Pirates’ navigator reads the weather and charts the seas. Her dream is to draw a map of the world.
In this series
Her skill at finding a course inspires clear venue guidance and easy-to-follow activity routes.
Official character profile
Usopp
ST04

Usopp

Choose a target. Build on every try.

Character story
The Straw Hat Pirates’ sharpshooter is skilled at aiming and dreams of becoming a brave warrior of the sea.
In this series
His focus on a target inspires step-by-step placement practice that builds confidence.
Official character profile
Roronoa Zoro
ST05

Roronoa Zoro

Practice one step at a time. Put conviction into motion.

Character story
Luffy’s first crewmate is a dependable swordsman who trains relentlessly and holds firmly to his convictions.
In this series
His dedication to training inspires warm-ups, sound fundamentals and repeated practice.
Official character profile

Official examples inspire collecting and time together.

Coin-inspired character collectibles
S08

Coin-inspired character collectibles

Mugiwara Store’s 14th-anniversary badges pair metallic finishes and coin motifs with all ten Straw Hat Pirates. Brass tones, chart motifs and collectible details inspire the keepsake mood of Voyage Imprint.

Official example photograph | Research reference

Official example source
Collectible cards that carry the memory home
S09

Collectible cards that carry the memory home

The official 14th-anniversary card campaign turns ten characters and commemorative artwork into portable collectibles. The set’s collectible card extends the memory of meeting on court into a personal collection.

Official example photograph | Research reference

Official example source
Step into a character-filled exhibition
S11

Step into a character-filled exhibition

The WT100 area at ONE PIECE DAY’26 uses large character panels to create a distinct exhibition setting. Clearly defined areas give photos, activities and on-court exchanges room to flow.

Official example photograph | Research reference

Official example source
Bring adventure into everyday life
S12

Bring adventure into everyday life

ONE PIECE DAY’26 commemorative goods include a cap, T-shirt, tote, towel and charm for everyday use. Portable keepsakes, display and storage extend shared moments beyond the court.

Official example photograph | Research reference

Official example source
ONE PIECE × TAKASUGI

Deep navy, vintage charts and brass mark a shared journey.

Voyage Imprint brings play, collecting and time together into one voyage.

Deep navy, vintage charts and brass mark a shared journey.
ONE PIECE × TAKASUGI

Pack the adventure. Bring the bond to court.

Two adult core sets, plus an optional family entry set—each led by a TAKASUGI paddle.

Adult fiberglass entry set · Beginner Start
SET01 · B002 · ADULT CORE

Chopper | First Rally · Fiberglass Entry

For a first paddle and a character keepsake in one voyage.

Suggested set price NT$3,980

  • TAKASUGI Beginner Start × 1
  • Pickleballs × 2
  • IP charm × 1
  • Limited collectible card × 1
  • Paperboard box × 1 + foam insert × 1

Planning price; final transaction price, cost and quantity to be confirmed.

Adult carbon-fiber entry set · T700 Classic
SET02 · B003 · ADULT CORE

Crew | Carbon Voyage · Carbon-Fiber Entry

Pure-carbon feel and a ONE PIECE collectible for the next rally.

Suggested set price To be confirmed

  • TAKASUGI T700 Classic × 1
  • Pickleballs × 2
  • IP charm × 1
  • Limited collectible card × 1
  • Paperboard box × 1 + foam insert × 1

Set price, cost, production quantity and shipping terms to be confirmed.

Optional junior fiberglass set · Junior Play
SET03 · B001 · FAMILY OPTION

Family | Junior Launch · Junior Fiberglass

A family-friendly starting point inspired by the crew’s bond.

Suggested set price To be confirmed

  • TAKASUGI Junior Play × 1
  • Pickleballs × 2
  • IP charm × 1
  • Limited collectible card × 1
  • Paperboard box × 1 + foam insert × 1

Optional planning set; inclusion, price, cost and quantity to be confirmed.

Every set includes a paddle, pickleballs, an IP charm, a limited card and a paperboard box with foam insert. Images are concept visuals; final artwork, materials and production details follow the release notice.

ONE PIECE × TAKASUGI

Start with the paddle that fits your voyage.

Specifications follow current TAKASUGI model references; original product marks are retained.

TAKASUGI Beginner Start
B002 · ADULT FIBERGLASS ENTRY

Beginner Start

Face
Fiberglass
Core
GEN 1 polypropylene honeycomb
Thickness
10 mm
Weight
218–230 g
Size
198 × 406 mm
Grip
127 mm / 110 mm circumference
Process
Cold press
View TAKASUGI
TAKASUGI T700 Classic
B003 · ADULT CARBON-FIBER ENTRY

T700 Classic

Face
T700 pure carbon fiber
Core
GEN 3 high-density PP honeycomb + edge foam
Thickness
16 mm
Weight
230 g
Size
399 × 209 mm
Grip
112.5 mm / 120 mm circumference
Process
Heat press
View TAKASUGI
TAKASUGI Junior Play
B001 · FAMILY OPTION

Junior Play

Face
Provided by product version
Core
GEN 1 polypropylene honeycomb
Thickness
16.002 mm
Weight
170.097 g
Size
198 × 340.36 mm
Grip
105 mm / 100 mm circumference
Process
Rolled cold press
View TAKASUGI

The fixed adult core sets use B002 fiberglass and B003 carbon fiber; B001 is the optional family set. Other models are outside this collaboration’s fixed sets.

ONE PIECE × TAKASUGI

Every detail has its place.

The paperboard box carries the series story. A foam insert gives the paddle and collectibles their own place. Discover the paddle first, then the smaller details shared with your crew.

Every detail has its place.
PACKAGE

Every detail has its place.

Paperboard box × 1 + foam insert × 1

Carry a favorite symbol with you.
CHARM

Carry a favorite symbol with you.

Metal details, dimensional soft rubber and textile texture offer different directions for a collectible charm.

Product images are concept visuals. Final paddle graphics, packaging, materials and production details follow the official product information.

ONE PIECE × TAKASUGI

A little more heart for the start of your voyage.

A mini paddle and voyage passport preview the keepsakes of departure.

Mini Paddle Concept Visual
CONCEPT

Mini Paddle Concept Visual

Turn a court memory into a small desktop collectible.

Voyage Passport Concept Visual
CONCEPT

Voyage Passport Concept Visual

Keep characters, shared symbols and moments together.

Early-bird gifts, eligible sets, allocations, quantities, collection method and any Party entitlement are not yet announced. These gift design previews do not confer purchase or event admission rights.

ONE PIECE × TAKASUGI

Step onto court with a favorite story.

A three-hour party of guided practice, free exploration, partner play and keepsakes.

Voyage Imprint Party | A shared journey onto court

Event dates, venue, sessions, fees and participation details will be announced.

The sets and Party share the Voyage Imprint theme. Participation eligibility, admission allocation, free or paid entry and registration linked to sets or early-bird offers will follow the event announcement.

Session design: 180 minutes, six courts and 12 people per court, totaling 72. Actual sessions and total availability follow the event announcement.

0–15 min

Check in and Collect Your Gear

15–65 min

Warm-up and Lessons for Your Level

65–160 min

Explore Freely and Enjoy Friendly Doubles

160–180 min

Fun Awards, Group Photo and Farewell Gift

Check in and Collect Your Gear
000–015 min

Check in and Collect Your Gear

Check in to collect your party T-shirt, tote bag, activity passport and personal number sticker. Follow staff guidance into the venue.

Warm-up and Lessons for Your Level
015–065 min

Warm-up and Lessons for Your Level

Start with a warm-up, grip, serves and returns. Beginners learn with a coach, while experienced players join doubles practice.

Explore Freely and Enjoy Friendly Doubles
065–160 min

Explore Freely and Enjoy Friendly Doubles

Choose from eight activity stations, character interactions and photos, or sign up for the eight-team friendly doubles event and aim for the doubles title with your partner. Those not playing can continue free play, activities and breaks.

Fun Awards, Group Photo and Farewell Gift
160–180 min

Fun Awards, Group Photo and Farewell Gift

Celebrate the doubles champions and eight fun awards, then take a group photo. Return borrowed equipment before leaving to collect your packaged Mini Paddle keepsake.

ONE PIECE × TAKASUGI

Every step, from arrival to farewell.

Lessons, partner practice and conversation connect the experience. Side activities are optional.

Welcome and Check-in
01

Welcome and Check-in

Check in, then follow the on-site guidance to your court.

Collect Activity Materials
02

Collect Activity Materials

Collect your activity materials and identification items, then get ready for the court experience.

Court Safety Briefing
03

Court Safety Briefing

Hear the safety briefing and get to know the court and nearby routes before you begin.

Warm Up Together
04

Warm Up Together

Warm up with the coach and get ready for your first ball.

Start with the Grip
05

Start with the Grip

Begin with the grip and ready position, building confidence step by step.

Practice Serving and Receiving
06

Practice Serving and Receiving

After the demonstration, practice sending the ball and finding a rhythm with your partner.

Practice with a Partner
07

Practice with a Partner

Practice positioning and coordination with your partner and find your on-court rhythm.

Connect at Your Own Pace
08

Connect at Your Own Pace

During social and break time, get to know your partner and share what you enjoy.

Explore Optional Side Activities
09

Explore Optional Side Activities

During free or waiting time, choose side activities at your own pace.

Capture a Themed Photo
10

Capture a Themed Photo

Visit the themed photo area and capture a court memory with your partner.

Rest and Hydrate
11

Rest and Hydrate

Hydrate during your break and share your court experience.

Explore the Collection
12

Explore the Collection

Explore the themed merchandise displays and imagine your favorite details in everyday life.

Return Borrowed Equipment
13

Return Borrowed Equipment

After the experience, follow the on-site guidance to return borrowed equipment.

ONE PIECE × TAKASUGI

Eight stations to explore. Completing all is optional.

Take your activity passport and choose activities during free time. Each station’s play, equipment and completion conditions are shown here.

The eight stations open during free time. Choose any order; completing all eight is optional. Collect a stamp after finishing a station and rejoin the queue to retry.

At skill stations, take ten attempts for one point per success. Interaction tasks earn one point each. Pass with at least seven points. Station 8 has five interactions worth two points each; four completed interactions earn eight points and a pass.

Allow about two to three minutes per station, excluding queues and retries. Bingo, individual coaching and meet-and-greet activities may take longer.

Ball Control Basics
M01

Ball Control Basics

How to play
Try 10 paddle-bounce or ball-control challenges.
Equipment
Paddles and pickleballs.
Completion
Score 1 point for each successful attempt. Earn at least 7 points from 10 attempts, then receive a station stamp.
Serve to the Target
M02

Serve to the Target

How to play
Serve 10 balls toward the designated target area.
Equipment
Target mats; the activity uses paddles and pickleballs.
Completion
Score 1 point for each successful target hit. Earn at least 7 points from 10 attempts, then receive a station stamp.
Dink Target Grid
M03

Dink Target Grid

How to play
Make 10 dinks, aiming to clear the net and land in the designated grid square.
Equipment
A nine-square target; the activity uses paddles, pickleballs and a net.
Completion
Score 1 point for each successful attempt. Earn at least 7 points from 10 attempts, then receive a station stamp.
Partner Rally
M04

Partner Rally

How to play
Complete a 10-ball cooperative rally with your partner.
Equipment
Two partners; the activity uses paddles and pickleballs.
Completion
Score 1 point for each successful attempt. Earn at least 7 points from 10 attempts, then receive a station stamp.
Character and Quote Match
M05

Character and Quote Match

How to play
Match 10 character-and-quote pairs.
Equipment
Character-and-quote matching cards.
Completion
Score 1 point for each completed match. Earn at least 7 points to complete the station and receive a stamp.
Support Calls and Photo Poses
M06

Support Calls and Photo Poses

How to play
Follow the 10 task-card prompts for support calls and themed poses.
Equipment
Task cards and heart stickers.
Completion
Score 1 point for each completed prompt. Earn at least 7 points to complete the station and receive a stamp.
Fan Party Bingo
M07

Fan Party Bingo

How to play
Complete the tasks in the 10 squares on the bingo card.
Equipment
Bingo cards.
Completion
Score 1 point for each completed task. Earn at least 7 points to complete the station and receive a stamp.
Character Mascot Meet-and-Greet
M08

Character Mascot Meet-and-Greet

How to play
Try five interactions: a paddle wave, a high-five, a greeting, a pose and a message.
Equipment
A character mascot interaction.
Completion
Each of the five interactions is worth 2 points. Complete four for 8 points, meeting the minimum of 7 points, then receive a station stamp.

Collect stamps from three different stations to receive a waterproof sticker set and completion card. At five stations, add a limited character badge; at eight, add a character acrylic charm. Each tier can be redeemed once per person, without receiving earlier-tier gifts again.

ONE PIECE × TAKASUGI

Small keepsakes for each milestone.

Redeem at three, five and eight stations, with separate designs from merchandise sold on site.

IP Waterproof Sticker Set
RW-03A

IP Waterproof Sticker Set

Reward Concept Visual

3 different station stamps

Completion Keepsake Card
RW-03B

Completion Keepsake Card

Reward Concept Visual

3 different station stamps

Limited Character Badge
RW-05

Limited Character Badge

Reward Concept Visual

5 different station stamps

Character Acrylic Charm
RW-08

Character Acrylic Charm

Reward Concept Visual

8 different station stamps

Collect stamps from three different stations to receive a waterproof sticker set and completion card. At five stations, add a limited character badge; at eight, add a character acrylic charm. Each tier can be redeemed once per person, without receiving earlier-tier gifts again.

ONE PIECE × TAKASUGI

Team up for the friendly doubles event.

The eight-team doubles event is optional. Non-players can continue playing, exploring stations, taking photos or resting.

Team up for the friendly doubles event.
8 teams

Quarterfinals: 4 matches

100–114 min

4 teams

Semifinals: 2 matches

116–130 min

2 teams

Doubles final

132–147 min

FR01

Eight Teams, On-site Sign-up

Register both players’ personal numbers at the service desk from minute 65 to 75. Each person may enter only one team. Staff can help solo participants find a partner.

FR02

Team Draw and Reserves

From minute 75 to 80, draw whole teams for up to eight teams and sixteen players, keeping partners together. Draw up to two reserve teams in order.

FR03

Check-in and Replacement

Both partners must check in together at minute 95. Reserve teams replace absent teams in order; no replacements occur once play begins.

FR04

Quarterfinals

From minute 100 to 114, four matches run simultaneously. Each is first to seven points, with a ten-minute limit.

FR05

Semifinals

From minute 116 to 130, two matches run simultaneously. Each is first to seven points, with a ten-minute limit.

FR06

Doubles Final

From minute 132 to 147, play to eleven points with a fifteen-minute limit. A tie is decided by one point.

FR07

Celebrate the Champions

The doubles champions receive a trophy, keepsake card and photo together, sharing the moment with fellow fans.

FR08

Keep Enjoying the Party

With sixteen players in the event, the other fifty-six can choose free doubles, stations, photos or breaks. Quarterfinals use courts A–D while E and F continue rotations. Four courts become available during the semifinals and five during the final. Watching is optional, and entry and farewell gifts do not depend on taking part.

FR09

If Fewer Than Eight Teams Enter

After registration closes, byes are arranged according to the number of teams and the draw is posted.

ONE PIECE × TAKASUGI

Every kind of participation deserves a cheer.

Celebrate style, teamwork, cheering, activities and a beginner’s breakthrough.

Best IP-inspired Look
AWARD-01

Best IP-inspired Look

Fan vote

Best Partner Teamwork Award
AWARD-02

Best Partner Teamwork Award

Fan vote

Best Court Spirit Award
AWARD-03

Best Court Spirit Award

Selected by coaches and staff

Best Cheer Award
AWARD-04

Best Cheer Award

Fan vote

Best Photo Pose Award
AWARD-05

Best Photo Pose Award

Fan vote

Station Master Award
AWARD-06

Station Master Award

Recommended by station staff

Best Beginner Breakthrough Award
AWARD-07

Best Beginner Breakthrough Award

Selected by coaches and staff

Fan Favorite Award
AWARD-08

Fan Favorite Award

Fan vote

Each participant receives five voting stickers at check-in, one for each of the five fan-voted categories. You may not vote for yourself or your partner. Voting closes twenty minutes before the event ends, and the host and event team count the votes. The head coach and host resolve ties based on on-site performance; court and station staff provide nominations for the staff-selected awards.

Selection follows the event rules. Prizes and recipient numbers will be announced.

ONE PIECE × TAKASUGI

Find your route from court to rest area.

A functional layout links check-in, lessons, free activities, hydration, storage, first aid and equipment returns. The final layout follows the venue announcement.

Find your route from court to rest area.

Six courts, grouped by experience

A

Grip, serves and returns

B

Positioning and basic rallies

C

Basic doubles and partner practice

D

Basic doubles and rally practice

E

Advanced dinks and positioning

F

Advanced partner coordination

Each court groups 12 people, with four playing while others rotate, rest or explore activities. Follow the coaches’ guidance.

Check-in

Check in, receive an A–F court group and collect event items, including number and interaction stickers.

Six Courts

Courts A and B offer beginner lessons; C–F host basic doubles and advanced practice.

Eight Activity Stations

Choose skill and fan interaction activities, following each station’s instructions for play, scoring and stamps.

Character Interaction Area

Enjoy paddle poses, high-fives, greetings, themed poses and messages. The character interaction format will be announced.

Photo Area

Use character backdrops, paddle props and heart signs for individual and group photos.

Refreshment Area

Take a water and snack break and enjoy a short chat at your own pace.

Merchandise Area

Shop ten party merchandise items separately from entry entitlements and station rewards.

Fan Rest Area

Rest between activities, organize keepsakes, chat and exchange stickers.

First-aid Area

Basic first aid, cooling and safety support are available. Let staff know if you feel unwell.

Bag Storage

Store coats, bags and larger items and reclaim them with a numbered ticket. Service details depend on the announced venue setup.

ONE PIECE × TAKASUGI

Party wear, identification and a farewell keepsake.

The seven entitlements are part of the V33 event plan; final contents follow the event notice. Under the V33 plan, collect the Mini Paddle after returning borrowed equipment when leaving; no eight-station or tournament requirement applies.

Party T-shirt
ENTRY-01

Party T-shirt

Wear it at the party as part of the event’s visual identification.

Collecting and use
Chopper’s friendly expression welcomes your first step onto court. Party wear becomes a shared symbol in your group photos.
How to receive it
Collect at check-in

Concept visual | Materials, production details, specifications and quantities will be announced

Party Canvas Tote
ENTRY-02

Party Canvas Tote

Carry event materials, drinks and merchandise.

Collecting and use
Set out with Chopper and carry a story of companionship. Keep your passport and event items together as you move between areas.
How to receive it
Collect at check-in

Concept visual | Materials, production details, specifications and quantities will be announced

Badge Holder and Lanyard
ENTRY-03

Badge Holder and Lanyard

Hold the event badge for group assignment and identification.

Collecting and use
Luffy’s adventurous spirit connects the new friends you meet today. Wear identification where it is easy to see and recognize one another.
How to receive it
Collect at check-in

Concept visual | Materials, production details, specifications and quantities will be announced

Heart and Participant Number Stickers
ENTRY-04

Heart and Participant Number Stickers

Participant numbers support identification; heart stickers support interaction.

Collecting and use
Hearts and numbers create small symbols of connection between partners. Numbers identify participants; hearts support interaction. Voting stickers are distributed separately under the event rules.
How to receive it
Collect at check-in; number and heart stickers have different uses

Concept visual | Materials, production details, specifications and quantities will be announced

Party Activity Passport
ENTRY-05

Party Activity Passport

Record station stamps, interactions and completion.

Collecting and use
Join Chopper and turn each challenge into a chapter of your voyage. Keep station stamps together as a record of the activities you completed.
How to receive it
Collect at check-in to record station completion

Concept visual | Materials, production details, specifications and quantities will be announced

Mini Paddle Memento
ENTRY-06

Mini Paddle Memento

Keep it as a collectible display memento, not playing equipment.

Collecting and use
Luffy and a miniature paddle bring a court memory to your desk. A small display base supports the keepsake, extending the collection beyond the court.
How to receive it
Collect after returning borrowed equipment before leaving, including early departure

Concept visual | Materials, production details, specifications and quantities will be announced

Party Shopping Paper Bag
ENTRY-07

Party Shopping Paper Bag

Carry completion mementos and on-site purchases when leaving.

Collecting and use
Let Luffy join you as you take the day’s collection home. Carry keepsakes and purchases together as part of your party memory.
How to receive it
Included among the seven event entitlements for carrying keepsakes and on-site purchases.

Concept visual | Materials, production details, specifications and quantities will be announced

These are event-content designs. Admission eligibility, fees, item specifications and quantities follow the event announcement.

ONE PIECE × TAKASUGI

Let the court story continue in everyday life.

Candidate limited-merch concepts for carrying, storing, displaying and decorating; final items follow the event notice.

Insulated Sports Bottle
SALE-01

Insulated Sports Bottle

Stay hydrated on court and carry it daily.

Collecting and use
The Straw Hat skull connects travel gear with a hydration break. The insulated sports bottle design continues the navy palette; capacity, materials and functions will be announced.
How to receive it
Purchase separately at the on-site sales area; prices and specifications will be announced

Concept visual | Materials, production details, specifications and quantities will be announced

Sports T-shirt
SALE-02

Sports T-shirt

Wear it for sport or collect it as part of the party style.

Collecting and use
Luffy’s familiar pose brings adventure into everyday outfits. A separate design from the Chopper party T-shirt offers another character to collect.
How to receive it
Purchase separately at the on-site sales area; prices and specifications will be announced

Concept visual | Materials, production details, specifications and quantities will be announced

Acrylic Stand
SALE-03

Acrylic Stand

Display the characters and pickleball theme on a desk.

Collecting and use
Bring Luffy’s complete pose into your display corner. A standalone character display gives the collection its own place on your desk.
How to receive it
Purchase separately at the on-site sales area; prices and specifications will be announced

Concept visual | Materials, production details, specifications and quantities will be announced

Charm
SALE-04

Charm

Attach it to a bag or lanyard for everyday carrying.

Collecting and use
Carry the Straw Hat symbol as a small detail on keys or a bag. Collect the series symbol in a charm design distinct from the acrylic station reward.
How to receive it
Purchase separately at the on-site sales area; prices and specifications will be announced

Concept visual | Materials, production details, specifications and quantities will be announced

A4 Document Folder
SALE-05

A4 Document Folder

Store event materials and documents.

Collecting and use
Luffy’s adventurous pose accompanies your documents and daily plans. An open-sided folder design brings collecting into everyday organization.
How to receive it
Purchase separately at the on-site sales area; prices and specifications will be announced

Concept visual | Materials, production details, specifications and quantities will be announced

Canvas Tote
SALE-06

Canvas Tote

Carry and store everyday belongings.

Collecting and use
Carry Luffy with you and keep the feeling of setting out together. A separate design from the Chopper event tote for everyday carrying.
How to receive it
Purchase separately at the on-site sales area; prices and specifications will be announced

Concept visual | Materials, production details, specifications and quantities will be announced

Storage Pouch
SALE-07

Storage Pouch

Organize small items, playing accessories and stickers.

Collecting and use
Chopper’s friendly expression accompanies the small collectibles in your bag. Organize event items and accessories for easy access and sharing.
How to receive it
Purchase separately at the on-site sales area; prices and specifications will be announced

Concept visual | Materials, production details, specifications and quantities will be announced

Cosmetic Pouch
SALE-08

Cosmetic Pouch

Store everyday essentials.

Collecting and use
Luffy accompanies the everyday essentials you take on an adventure. A separate design from the Chopper storage pouch lets you organize by your favorite character.
How to receive it
Purchase separately at the on-site sales area; prices and specifications will be announced

Concept visual | Materials, production details, specifications and quantities will be announced

Stickers
SALE-09

Stickers

Decorate playing gear, storage items or everyday belongings.

Collecting and use
Small Luffy and Chopper designs bring a story of friendship into daily life. Decorate personal items with sale designs distinct from identification, voting and task stickers.
How to receive it
Purchase separately at the on-site sales area; prices and specifications will be announced

Concept visual | Materials, production details, specifications and quantities will be announced

Drawstring Bag
SALE-10

Drawstring Bag

Carry paddle accessories and event items lightly.

Collecting and use
Make Luffy the symbol of your next journey and gather the small things you need. A drawstring design offers another carrying option to choose by use.
How to receive it
Purchase separately at the on-site sales area; prices and specifications will be announced

Concept visual | Materials, production details, specifications and quantities will be announced

These separately purchased merchandise design previews are distinct from set contents, early-bird gifts and event giveaways. Models, specifications, quantities and prices will be announced.

ONE PIECE × TAKASUGI

Share the story with your next partner.

Discover the characters, the unboxing details and the memories of playing together.

Voyage Imprint: Bring a Shared Journey to the Pickleball Court
Series Release

Voyage Imprint: Bring a Shared Journey to the Pickleball Court

In ONE PIECE, adventure moves forward with friends by your side. Voyage Imprint tells that story through deep navy, vintage charts and brass details, marking the encounters and journeys we share. The anticipation of picking up a paddle and the laughter of being together become a new story on court.

The TAKASUGI pickleball paddle takes center stage alongside the ball, character charm, and collectible card. A paper box with a foam insert gives each item its own place, making the equipment easy to see at first glance and the small details a pleasure to discover.

From warming up and getting to know your paddle to practicing with a partner, chatting, and taking photos, the adventure goes beyond the score. Share a rally, learn a new name, and make the time together part of your collection of memories.

Share the voyage

Who is joining your next adventure?
SOC01

Who is joining your next adventure?

#ONEPIECE #TAKASUGI #Pickleball #VoyageImprint

Gear for the court. Details to collect.
SOC02

Gear for the court. Details to collect.

#ONEPIECE #TAKASUGI #PickleballSet #UnboxAndCollect

More than a score. A memory with your crew.
SOC03

More than a score. A memory with your crew.

#ONEPIECE #TAKASUGI #Pickleball #YourCrewOnCourt

More ways to discover the series

The following are content and channel collaboration ideas, with no confirmed partnerships or listings. Source links show each channel’s existing content.

Collaboration candidate

巴哈姆特 GNN

Anime and collecting media: character stories, complete unboxing and court experiences for ONE PIECE readers.

Source example
Collaboration candidate

4Gamers

IP product and event content: a collecting-to-court story informed by its coverage of licensed everyday goods.

Source example
Collaboration candidate

摩曼頓 Momentum

Sports retail candidate: clear paddle specifications and set displays for everyday sports customers.

Source example
Collaboration candidate

台灣迪卡儂 Decathlon

Experience and retail candidate: its beginner pickleball example informs an accessible partner experience.

Source example
Collaboration candidate

Ironbull 鐵牛婷婷

Collector creator candidate: ONE PIECE unboxing, paddle introductions and partner practice content.

Source example
ONE PIECE × TAKASUGI

Your next voyage begins here.

Discover the series, choose a set, enjoy a departure keepsake and carry the memory onto court. With dates unannounced, stages are shown in sequence.

01

Teaser

Discover the first symbol through the characters and their bonds.

02

Series Reveal

See the full Voyage Imprint artwork, two adult core sets and an optional family set and unboxing details.

03

Preorder / Sale

Choose a set using the announced prices, quantities and channels.

04

Early Bird

Check eligible sets and terms before collecting a departure keepsake.

05

Shipping

Receive your paddle and collectibles on the announced schedule.

06

Party

Join under the announced admission terms, then play and explore.

07

Recap

Keep the photos, partner stories and shared court memories.

Sales dates, early-bird terms, shipping and Party sessions will be announced.

ONE PIECE × TAKASUGI

Purchase information & FAQ

See the set contents and announced conditions before the sales and event notices arrive.

SETS

What is in every set?

Each adult or optional family set includes one TAKASUGI paddle, two pickleballs, one IP charm, one limited collectible card, and a paperboard box with foam insert.

PADDLES

Which paddles map to the adult sets?

SET01 uses B002 Beginner Start fiberglass entry; SET02 uses B003 T700 Classic pure carbon-fiber entry; optional SET03 uses B001 Junior Play. Specifications follow current TAKASUGI model references.

PRICE

Can I buy now?

NT$3,980 for SET01 is a planning suggestion; SET02 and SET03 set prices are to be confirmed. Sales date, channels, quantities, costs and shipping timing are not announced. Paddle references and set prices are calculated separately.

EARLY BIRD

How will the early-bird gift work?

The mini paddle and voyage passport are concept visuals. Eligible sets, quota, quantity, acquisition method and the Party relationship are to be announced; viewing this page does not grant purchase or entry rights.

PARTY

How will the Party run?

This page follows the selected V33 format: 180 minutes, six courts, 12 planned players per court; eight stations and the eight-team doubles bracket are optional. Date, venue, fee, registration and official capacity follow the event notice.

TO CONFIRM

What still awaits an official notice?

Supplier costs, production quantities, card and gift quantities, early-bird terms, event date/venue/fee, written royalty terms and some materials/specifications remain to be confirmed.

ONE PIECE × TAKASUGI

Sources of the story and inspiration

Character settings follow official profiles. Connections to products and experiences are series design interpretations. Official examples inspire collecting, display and events.